Post-processing
Effects applied to the scene
Effects
| Effect | Notes |
|---|---|
| Bloom | Glow around bright areas. Tuned with Rendering.BloomThreshold and Rendering.BloomIntensity. |
| TAA | Smooths out jagged edges over a few frames. |
| Tonemapping | AgX, AgX Punchy, ACES, PBR Neutral or Reinhard. |
| Exposure and color | Exposure compensation, white balance, saturation and contrast. |
| Fog and clouds | Height fog, fog volumes and clouds. |
Per-world settings
Tonemapping, exposure, color, fog and clouds are per-world settings, under World Settings in the gear menu.
Toggles
The heavier effects can be toggled with console variables or config file changes.
| CVar | Controls |
|---|---|
| Rendering.Bloom | Bloom |
| Rendering.TAA | TAA |
| Rendering.FogVolumes | Fog volumes |
| Rendering.Clouds | Clouds |
