Editor
In this section
- A tour of the editorThe panels, the toolbar, and getting around the viewport.
- Working with projectsMaking, opening and saving projects, and what's inside.
- PrefabsCreating, placing and updating prefabs.
- Play-in-editorRun the game in the editor, standalone or networked.
- Console & CVarsChange engine settings and run tasks at runtime.
- Baking lightingBaking lightmaps and probes in the editor.
