A tour of the editor
The editor's panels, toolbar, viewport controls and shortcuts.
The panels
| Panel | What it's for |
|---|---|
| Scene | Everything in your scene, as a tree. The dropdown at the top switches between scenes, or adds a new one. |
| Inspector | All about whatever you've got selected: its components, tags, layers, script and properties. |
| Viewport | The 3D view, in the middle of the window. |
| Assets | Your project's content. Search it, Import things, or make something with New.... |
| Console | Logs, plus a spot to type commands. See Console & CVars. |
Asset editors open as panels on the right. To restore the default layout, use Layout › Reset Layout in the gear menu.
The toolbar
There's no menu bar. Everything lives in the toolbar, roughly left to right:
- New Project, Open and Save.
- Undo, redo, copy and paste.
- Layers, and the active swatch.
- Add, for putting new things in your scene: lights, probes, volumes and more.
- Bake, for baking lighting.
- Translate, Rotate and Scale, to pick what the gizmo does, plus grid snapping.
- The gear menu, with World Settings, stats and layout options.
- Play, Pause and Stop. More in play-in-editor.
Viewport controls
| Action | Input |
|---|---|
| Look around | Left-drag |
| Pan along the ground | Right-drag |
| Pan up, down and sideways | Left + right drag, or Alt + drag |
| Fly | W A S D |
| Let go of the mouse | Esc |
On a trackpad, hold Ctrl in place of the right mouse button. Camera speed and mouse sensitivity are set with the Editor.Camera.MovementSpeed and Editor.Camera.MouseSensitivity CVars.
Shortcuts
| Action | Shortcut |
|---|---|
| Save project | Ctrl + S |
| Save project as | Ctrl + Shift + S |
| Undo | Ctrl + Z |
| Redo | Ctrl + Y, or Ctrl + Shift + Z |
| Copy, paste | Ctrl + C, Ctrl + V |
| Select all | Ctrl + A |
| Delete | Delete |
