Work in progress. These docs are new and are likely missing a lot of info. If you notice something wrong or missing, open an issue. PRs are welcome as well.

A tour of the editor

The editor's panels, toolbar, viewport controls and shortcuts.

The panels

Panel What it's for
Scene Everything in your scene, as a tree. The dropdown at the top switches between scenes, or adds a new one.
Inspector All about whatever you've got selected: its components, tags, layers, script and properties.
Viewport The 3D view, in the middle of the window.
Assets Your project's content, in folders. Search it, Import... things, or make something with Add.... See projects.
Console Logs, plus a spot to type commands. See Console & CVars.

Asset editors open as panels on the right. To restore the default layout, use Layout › Reset Layout in the gear menu.

The toolbar

There's no menu bar. Everything lives in the toolbar, roughly left to right:

  • New Project, Open (its arrow lists recent projects) and Save.
  • Undo, redo, copy and paste.
  • Select All, with Select All in Viewport and Select None under its arrow.
  • Layers, and the active swatch.
  • Bake, for baking lighting.
  • Add, for putting new things in your scene: lights, probes, volumes and more.
  • Translate, Rotate and Scale, to pick what the gizmo does, plus grid snapping. The arrow next to snapping has the grid settings: snap size, rotation snap and offset.
  • Mesh tools, terrain tools (sculpting and painting) and paint tools (decals, instances and ground cover).
  • Build, for building and packaging your game.
  • Play, Pause and Stop. More in play-in-editor.
  • The gear menu, with World Settings, LOD, Ghost Mode, Show Stats and Layout.

Viewports

The gear menu's Layout picks how many viewports you get:

Layout Views
Single Viewport One perspective view. This is the default.
Four Viewports Top and Front above, Side and Perspective below.
Perspective + Three A large perspective view, over a row of Top, Front and Side.

In the Top, Front and Side views, drag with any mouse button to pan, and scroll to zoom.

Viewport controls

Action Input
Look around Left-drag
Pan along the ground Right-drag
Pan up, down and sideways Left + right drag, or Alt + drag
Fly W A S D
Let go of the mouse Esc

On a trackpad, hold Ctrl in place of the right mouse button. Camera speed and mouse sensitivity are set with the Editor.Camera.MovementSpeed and Editor.Camera.MouseSensitivity CVars.

Shortcuts

On macOS, use Cmd in place of Ctrl.

Action Shortcut
New project Ctrl + N
Open project Ctrl + O
Save project Ctrl + S
Save project as Ctrl + Shift + S
Undo Ctrl + Z
Redo Ctrl + Y, or Ctrl + Shift + Z
Copy, paste Ctrl + C, Ctrl + V
Select all Ctrl + A
Select none Ctrl + Shift + A
Delete Delete

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